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Usage with pure XNA

Jul 7, 2011 at 9:43 PM


first I have to thank you for this great tool.

I have a question concerning the usage of your tool when working with XNA.

I imported a spritesheet and created all the animations with SpriteVortex. I then saved the SpriteMap XML.

How can I use the SpriteMapXML inside a XNA project (Without vortex2d).

Is there a Animation- or SpriteMap class that can be easily constructed from that XML file using the content manager?

Dec 13, 2012 at 4:09 PM

Your problem, if you didn't solve it already (or for ppl with the same problem) is already solved. I found a code sample in a book called Windows Phone 7 game recipes or something. Google "Sprite vortex XNA" and maybe windows phone 7 and you should find it. Otherwise I could provide it as it's just a basic class and in the public domain.